CSC 187 – Schedule

Course Instructor: Paul Young
Office: C224A, Parkland College
Phone: 217-351-2403
E-mail: pyoung@parkland.edu


Tentative Schedule (Spring 2006)
This calendar overview is a dynamic page that will change as the semester progresses. Expect constant updates and adjustments as we move through this material.

Class

Date

Course Notes

Assignments

Projects

1

1/10

Welcome (download PDF)

Course Introduction

Read LM "Understanding Maya" (pp 15–37)

 

2

1/12

Introduction to Computer Animation

IM Overview, Maya Basics

 

3

1/17

Maya Fundamentals

Modeling Basics

Polygonal shape study

 

4

1/19

Polygonal Surfaces

Creativity and Design

Polygonal shape study due

IM Polygonal Modeling assigned

Project 1 assigned 

5

1/24

Working with scene elements

Polygonal Surface Modeling I

LM 9 (model only) assigned

Project 1 design ideas due

6

1/27

Polygonal Surface Modeling II

IM Polygonal Modeling due

 

7

1/31

Rendering and Light

LM 9 (model only) due

Light study and Shadow study assigned

 

8

2/2

Lighting and Shadows

 

 

9

2/7

Lighting Effects

Light and Shadow studies due

Project 1 model due

10

2/9

Visual Literacy and Design Principles

 

 

11

2/14

NURBS Surfaces

 

Project 2 assigned

12

2/16

Project 1 final critique 

IM NURBS Modeling (lessons 1,2,3) assigned

Project 1 final critique

13

2/21

NURBS Surface Modeling I

LM 15 Robot assigned

Project 2 design ideas due

14

2/23

NURBS Surface Modeling II

IM NURBS Modeling (lessons 1,2,3) due 

 

15

2/28

Color and Shading

Surface Mapping

Treatment study assigned

LM 15 due

 
 

3/2

PROF DEV DAY NO CLASS
(open lab is available)

 

 

16

3/7

Surface Features

 

Project 2 model due

17

3/9

Color Theory

 Treatment study due 

 

18

3/14

 

Project 3 assigned 

19

3/16

Project 2 final critique

 

Project 2 final critique 

 

3/21

SPRING BREAK NO CLASS

 

 

 

3/23

SPRING BREAK NO CLASS

 

 

20

3/28

Subdivision Surfaces

LM 27 Building a Space Creature assigned (pp 537-555; do NOT texture)

 

21

3/30

Subdivision Surface Modeling I

 

Project 3 research/reference due

22

4/4

Subdivision Surface Modeling II
(download salt shaker reference)

LM 27 Building a Space Creature due

 

23

4/6

Cinematic Lighting
(download head model)

 

 

24

4/11

Camera Basics

 

 

25

4/13

Project 3 final critique

 

Project 3 final critique 

Project 4 assigned

26

4/18

Layered Surfaces
Photoshop Basics (Download)

LM 16 assigned (pp. 340-351) 

 

27

4/20

Texture Mapping
(download dice reference)

 

Project 4 research/reference due

28

4/25

UV Texturing

LM 16 (pp. 340-351)  due

 

29

4/27

File Textures

 

 

30

5/2

Surface Painting
(seamless tiles)

 

 

31

5/4

Reflections and Refractions

 

 

Final

Wed
5/10

Project 4 final critique
(2–4pm)

 

Project 4 final critique 
(2–4pm)

LM: Learning Maya textbook       
IM: Instant Maya documentation lessons (help menu: learning resources > tutorials > getting started)

Important Dates
Monday January 16 is Martin Luther King Jr's Birthday
Thursday March 2 is Professional Development Day (no day or night classes college-wide)
Spring vacation is March 18–26
There is no final exam for this class, but a final critique is scheduled during finals week

Other important dates (Parkland Academic Calendar)