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ObjectiveTo become comfortable in the Flash environment by creating a simple animation similar to this sample:
DiscussionFlash began as a vector drawing program similar to Adobe Illustrator and Freehand. Vector art (also known as "outline-fill") is computer graphics defined by outlines instead of pixels. Since lines can be described as mathematical formulas, vector art can be very small in file size. Today, Flash is a complete multimedia development environment with its own "action script" programming language. Macromedia claims 500,000 developers and over 325 million Web users of the Flash Player, making the Flash plug-in the most widely distributed piece of software on the Internet. Creating Flash animation involves the process of "tweening" (short for "in between" frames). This process allows the animator to design two (or more) "key" frames and then lets Flash draw all the "in between" frames. This very powerful and efficient way of animating allows one to create complex motion with very little effort. Benefits of using Flash to create animation include: relatively small file sizes (vector vs. pixels) scalable art (Flash files can be blown up to any size without loss of resolution) ability to embed fonts (can use any font on a Flash web page) complex interactivity (can create entire web sites in Flash) multimedia support (can embed video and sound) can export to Quicktime (can be used for television, movies)
ProcedureOverview: Convert type to symbols for tweening. Adjust timing. Export as a web page and link to your web site. Creating the art for animation
Animating the type
Publishing to your web site
______________________________ Last updated: 6/23/06 Webmaster: Paul Young |